TWIDTWIDAIFOHS is an 8-bit, first person RPG. Your player wakes up at the edge of the pier with no memory of the past and no knowledge of the present, and must quickly grapple with his new surroundings. Various items are scattered throughout the map, but you can only carry what will fit in the pockets of your overalls. Some of the items have multiple uses, and others may be combined. You will encounter a handful of other characters, who are as likely to become enemies as they are allies. The ultimate goal of the game is understanding and acceptance, which may be achieved by drawing conclusions from clues found, forming relationships with people met, and taking positive risks. This is reflected on your inner-peace-ometer.